If an enemy does spot the players, depending on the type of enemy it is, there are ways to escape from it. Throwing bottles or bricks at Screamers will not trigger their scream, and they will run off into another room. Screamers are one of the most annoying enemies to come across as their scream will stun a player for a few seconds, allowing other enemies to come and attack them. This works well for Solo and Multiplayer players. The X-Ray Rig is good for being able to spot enemies through walls, but for those that did not choose the X-Ray Rig, they can Live Ping enemies, so they know their location and can avoid them. It's near impossible to completely avoid enemies, especially in the later trials, but there are a few things one can do to help them out of a messy situation. Slowly opening the door allows players to disarm it on the other side and gain a new battery for their night vision goggles. There are two ways around this trap one is opening the door while crouched and another is slowly opening it. There are more elaborate traps, doors with a red light by them are traps that shoot a cross at the player that releases Sanity depleting gas. And with the cans they can slide beneath them to lessen the noise they make. For the broken glass on the floor, players can either crouch walk over it or jump over it completely to avoid it. These two traps make a lot of noise and will alert any enemies nearby. RELATED: The Outlast Trials: How To Slide Some traps are simple and easy to avoid like glass littered on the floor or hanging cans. Aside from enemies there are several traps set up around the map for each trial. For players, there are places like lockers to hide, where they can wait out the enemy hunting them. Stealth and evasion are keys to doing well in the trials. The only thing they can do is try not to get caught. Just like the other games in the series, players cannot fight any of the enemies.
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